Suggestions For Better Role Playing Games
Over the years I have spent many hours playing different RPGs. After a while they all seem to be the same. You start out as a weak loser with no gold and no good gear, and you fight pathetic little monsters like slimes or kobolds until you get big and strong and rich. Every piece of gear you get becomes worthless as you progress in levels, and the only thing about the game that keeps you interested is finding new areas or discovering new parts of the story that you could have found out by reading a walkthrough. If there are puzzles or challenges in the game they are put there to slow you down and make you frustrated until you solve them and are so overjoyed with yourself that you managed to find the secret combination to some door that you feel some kind of joy or pride in yourself. I think this is all nonsense.
Somebody should make a game where you don’t have to level up. Somebody should make a game where there are so many areas to explore that you will never get to them all unless you play eight hours a day for ten years. They need to make game gear have realistic properties. If you get stabbed with a rusty iron dagger it does no less damage than getting stabbed with a shiny gold dagger of doom. The wound is the same. Maybe the shiny knife is flashier, but seriously, it is not going to do more damage than a rusty knife. The rusty knife might even have a tetanus effect on it that does damage over time.
What is all this nonsense about repop? You kill some skeleton and then immediately another appears out of thin air? Yes, you need things for people to do. Magically appearing monsters are ridiculous. You should have to wander around vast areas of dark forests to find something to fight. And you should not have hit points. If you get wounded in the arm you might need to get treated at a doctor. Games should be more realistic. You should really consider the down side of getting into fights. Maybe it would be better to stay in town and become an expert basket weaver. Maybe you should join the army and get training and equipment, as well as buddies to help you fight the baddies. There are reasons people don’t just go around fighting monsters in rural areas in the real world. Aside from the fact that there are no monsters, a real monster would do a lot of damage to a person and then nobody would want to be the plucky adventurer fighting monsters all day for the gold they carry.
I have a lot of my own ideas for what I want to see in a role playing game. A lot of elements are incorporated into games to try to make them appeal to more people. I am of the opinion that you should not have to spend thousands of hours playing some game just to get to the point where you can go wherever you want and do what you want. You should be able to do what you want from the beginning. Yes, there should be challenges. A person with a sword is not going to kill some huge dragon. There would still be things you had to team up with people to do. This would make for an interesting game. The real world is a lot bigger than any game world I’ve ever played in. I think in the future you will see worlds created by many people that can be explored without beating your head against the wall in some kind of evil level grind just so you can walk down the streets of some distant town without getting ripped apart by the high level rats they have in that area.